indieduo.

indieduo — cartoon series for YouTube and browser games, made by two people

Throw the words about. Everything we make is something to play with, this page included.
Meet Milo & Bun → Play the games
2D series3D seriesbrowser gamesages 2 to 12
What we are drawing

Two series. One of them can talk.

Everything starts the same way: a set drawn flat, characters with thick outlines, and a story told at whatever length it needs, from a short one to ten minutes.

Milo and Bun in the garden, under the series title
2D  ·  on YouTube

Milo & Bun

Little stories about the world around us.

Milo and his rabbit go to the market, the doctor, the zoo, the seaside — and the thing being talked about lights up on screen, so a small viewer learns the word as they hear it. Written in seven languages.

32 stories written7 languages3 to 10 minutes
Go to the channel →
Kai's Island from above: the beach, the huts, a market row and the lighthouse on the hill
3D  ·  in the workshop

Kai's Island

A small island and six friends who live on it.

Built as a game rather than a film: the island, the forest and every face are made by code, and up to six kids can join an episode on their phones — what they do becomes the episode we render. When there is a channel, it lands here.

2 worlds6 friendsbeing drawn

No channel to visit yet

How it's made

We built the studio that draws them.

No stock assets, no asset store, no render farm. An episode is written, performed and exported in a browser tab, by software we wrote for exactly this.

01 · WRITE

A story on a timeline

Scenes, sets and marks. Walks are timed from real distances, lines from how long they take to say.

02 · DRAW

Every set by hand

Home, garden, market, school, the doctor, days out. Drawn wide, so the camera can follow a small boy across them.

03 · SPEAK

Seven languages

English, Spanish, French, Portuguese, Italian, Hindi and Marathi — spoken in the browser, captioned to match.

04 · PLAY

Nothing bought in

No stock models, no asset store, no render farm. Every tree, face and jingle is generated, in 2D and in 3D, and the same kit draws the games.

The other half  ·  free, in a browser

Eleven games in two notebooks.

One of you opens a page, reads four numbers out loud, and up to four of you are in the same room together. Nothing to install, nothing for sale inside.

Doodle Dimension: a pencil aimed across a graph-paper field at a scribbled enemy
Chapter I — eight pagesDoodle Dimension, where you fight off the scribbles with a pencil. Then karts, capture the flag, plant and defuse, crazy golf, sumo, hide and seek, and an island you survive the night on.
You Better Run: four drawn players on a green playground, one carrying the bomb
Chapter II — three pagesYou Better Run, a sticky-bomb chase across three places with chickens in the way. Then Climber, straight up and never ending, and Marathon, a long desert race with traps.
Open the notebook →
Two of us

A studio that is literally a duo.

It started for our own kids.

Two of us, evenings and weekends. We wanted our children to have something to watch that taught them a word or two, and something to play that was not a shop with a game bolted on. Both got out of hand.

Nothing here has an advert in it, and nothing asks for money.

And we make our own tools.

Our own drawing kit, our own renderer, our own relay for the games, our own little film studio for the cartoons. Owning the whole pipeline is half the fun and all of the control.

2people
2series
11games
7languages